<<First .......... <Prev .......... [Archive] .......... [Glossary] .......... Next> The thing about humans is that they need to sleep a lot. That made it very easy to wait until Charlie was asleep and then, very carefully and quietly, head off to my mission. There wasn’t really all that much need for secrecy – anybody who … Continue reading 18: Investigation
Time to Orbit: Unknown
26: The Green Hills Hive
First ---- Previous ---- Glossary ---- Archive ---- Next The next morning, the caravan wakes to the approach of some Green Hills women, who take their carts to the trader burrow so that the Redstone River visitors can rush on ahead and meet with the hive. Smon is reluctant to leave her farm in the … Continue reading 26: The Green Hills Hive
17: A Game of Truth
<<First .......... <Prev .......... [Archive] .......... [Glossary] .......... Next> I needed immediate medical attention. Our darling captain needed it more. But neither of us would be getting it right now, because first I had to convince everyone not to kill her, including herself. This would be the hardest story I’d ever told in the Game … Continue reading 17: A Game of Truth
25: Red Water Rush
First ---- Previous ---- Glossary ---- Archive ---- Next Three days after Smon starts riding in the cart, Bette’s old legs begin to fail her, and she caves to her childrens’ fussing and gets in a cart herself. Having two of their group riding slows them down significantly; not only is the weight significant and … Continue reading 25: Red Water Rush
16: Fight For Flight
<<First .......... <Prev .......... [Archive] .......... [Glossary] .......... Next> Most of the nest had taken defensive positions underground, and the few atil that were aboveground were on lookout at the shore, hiding themselves under little mounds of sand with their eyes on the water awaiting the approaching army. Without the soldiers to spare for proper … Continue reading 16: Fight For Flight
24: Backup Plans
First ---- Previous ---- Glossary ---- Archive ---- Next Tyk wakes the next morning early and restless. Everyone’s still asleep. The pale stars visible through the burrow opening wake her properly, although she’d rather doze back off – there’s something disconcerting about sleeping so close to the surface, without several tunnels and chambers between her … Continue reading 24: Backup Plans
15: Time to Move
<<First .......... <Prev .......... [Archive] .......... [Glossary] .......... Next> Careful to stay far away enough to avoid being bitten, I looked up at the fruits on Morlin’s tree. They were vaguely luminous in the rapidly fading daylight, casting a slight red glow through the bone-white branches and onto the black rotting plant material around the … Continue reading 15: Time to Move
23: On The Road
First ---- Previous ---- Glossary ---- Archive ---- Next In a caravan, the carts are usually ordered from lightest to heaviest, to help prevent carts getting bogged down or stuck. Which means that as they set off, Tyk finds herself in the lead, with her mother all the way at the back and the entire … Continue reading 23: On The Road
14: Spectre
<<First .......... <Prev .......... [Archive] .......... [Glossary] .......... Next> “What the fuck is that?!” I exclaimed, in English, which of course nobody understood. The amalgamation screeched and clicked back in what I was pretty sure was aljik, which I didn’t understand. And to complete the trio, the drakes started making a lot of very emphatic … Continue reading 14: Spectre
22: Nailing It
First ---- Previous ---- Glossary ---- Archive ---- Next One of the older diggers, Maiza, comes to find Tyk while she’s on soil clearing duty in one of the peripheral tunnels. “Hey, Tyk. You can understand the skyborn visitor, right?” “About two thirds of what she says, yeah.” “Two thirds?” “Sometimes she talks about rocks … Continue reading 22: Nailing It