Time to Orbit: Unknown

146: VAULT

<<First .......... <Prev .......... [Archive] .......... Next> .......... Last>> Going through the cargo door leads to a small room ending in another cargo door. This room has two more guards in it, meaning that 1.5% of the entire population of Hylara are occupied just guarding the few halls and rooms we’d walked through. There’s no … Continue reading 146: VAULT

140: GAMES

<<First .......... <Prev .......... [Archive] .......... Next> .......... Last>> The next day is an awkward day of inactivity. It’s frustrating, but there’s not all that much we can really do. We consider going for another look around the settlement, but it’s much more productive to wait until we can go out without the suits and … Continue reading 140: GAMES